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API + Services Development

REST, gRPC, WebSocket, and GraphQL API design and development. Syndication services, third-party integrations, and standards-based implementations.

Executive Practice Overview

Printable Practice Report & Technical Brief

Review our printable executive summary, core capability highlights, architecture workflows, and targeted technology stack for this practice.

  • ✓ High-throughput RESTful, gRPC, and WebSocket API engineering in ASP.NET Core (.NET 10) and Node.js
  • ✓ Real-time event streaming via Server-Sent Events (SSE) and Model Context Protocol (WebMCP) endpoints
  • ✓ Strict contract-first design with OpenAPI 3.1, automated schema validation, and swagger documentation
  • ✓ Security-hardened endpoints with OAuth 2.0, JWT token validation, API key auth, and sliding-window rate limiting
  • ✓ Optimized data serialization with Protocol Buffers and custom binary serializers for ultra-low latency

High-Throughput API and Event Streaming Pipeline

Unified API gateway supporting REST requests, gRPC calls, WebMCP tools, and Server-Sent Events telemetry.

100%
graph TD Client[Web, Mobile, AI Agents] --> Gateway[API Gateway / Reverse Proxy] Gateway --> AuthFilter[Auth & Rate Limiting Middleware] AuthFilter --> RESTHandler[RESTful JSON Handlers] AuthFilter --> GRPCHandler[gRPC High-Speed Services] AuthFilter --> SSEHandler[Server-Sent Events: /api/mcp/events] AuthFilter --> MCPHandler[WebMCP Tool Dispatcher: /api/mcp/execute] RESTHandler --> BusinessLogic[Core Business Domain Services] GRPCHandler --> BusinessLogic MCPHandler --> BusinessLogic BusinessLogic --> TelemetryStore[Live Telemetry & Metrics Store] TelemetryStore -. Event Stream .-> SSEHandler

Engineering Workflow & Milestones

01

API Contract & Schema Specification

Formulate OpenAPI specifications, protobuf schemas, error status codes, and input validation rules.

02

Endpoint Implementation & Middleware Pipeline

Construct handlers, authentication filters, rate-limiting policies, and correlation ID tracing.

03

Streaming & Real-Time Protocol Hooks

Implement Server-Sent Events (SSE) channels, WebSocket multiplexers, and WebMCP tool servers.

04

Load Testing & API Gateway Deployment

Execute benchmark load runs measuring p99 latency, verify caching headers, and deploy behind reverse proxy.

Performance & Scale Benchmarks

<5ms
p99 Internal Latency

Highly tuned endpoints returning data within 5 milliseconds under heavy concurrent load.

Strict Contracts
Type Safety

Automated code generation and verification ensuring zero runtime schema mismatches.

Real-Time
Event Streaming

Native Server-Sent Events and WebSocket transports for live telemetry without polling overhead.

Engagement & Collaboration Models

Dedicated Build Pods

Autonomous engineering squads with technical direction, senior gameplay or backend engineers, and QA integration to accelerate sprint velocity.

Architecture Audits & Spikes

Targeted 2-week technical discovery sprints to de-risk platform boundaries, benchmark rendering performance, and establish system blueprints.

Full-Cycle Co-Development

End-to-end partnership embedded alongside internal studio leads from initial concept prototyping through commercial storefront release.

Ready to build with Drawk Studio?

Whether you need a dedicated engineering pod, an architecture review, or custom rendering and game systems, we are ready to assist.